Instructions

Object:

The basic object of the game is to win cards off the board that add up to, or are equal to, a card in your hand.

Basic Game Play:

On the opening hand, the dealer deals out 6 cards (by pressing the Deal Button) to both players. Players take turns dragging and dropping a card from their hand onto the board. If a card on the board is equal to a card in a players hand the player may drag and drop that card from their hand onto to the card out on the board to win that card. After all six cards have been played the dealer will deal out another 5 cards to each player and the game will continue until all the cards have been dealt and played. On the last hand, the last player to win a card (or Stack) wins the cards that are left out on the board when the round ends. At the end of every round the score is shown and the next round begins. A player wins when they achieve 31 points or more and their score is higher then that of their opponent's (See Scoring below).

Stacking:

Players can also stack cards on the board whos values add up to a card that they hold in their hand. For example, if a 5 and a 2 are out on the board, and a player holds a 7 in their hand, the player can drag the 5 on to the 2 (or vise versa) to make a stack of 7, then the player can finsh the turn by dragging the 7 from their hand onto the stack of 7 they just built to win the stack. This is called a Board Stack. A Board Stack can be built and won all in one turn. Players can also make stacks by dragging cards from their hand onto cards on the board then take the stack on their next turn. For example, if there is a 2 out on the board and the player holds a 5 and a 7 in their hand, they can drag and drop the 5 from their hand onto the 2 on the board and make a stack of 7. On the next turn the player must drag and drop the 7 from their hand and win the stack of 5 and 2, or continue to make stacks of 7. This is called a Hand Stack. Unlike the Board Stack, the Hand Stack has to be won/taken on the player's next turn. On the next turn the player must win/take the stack they built on the previous turn or continue to build stacks of the same value. Stacks can only be built in pairs of 2 (except for an Ace Stack which is explained in the next section), for example a player cannot add a 2, a 3, and a 4 to make a 9.

Stacking Rules:

While a player is Stacking, players cannot win cards of a different value then the value that they are currently stacking nor take stacks of different values that may exist out on the board from the opponent. In short, if a player is stacking the player can only win the stacks they have out on the board or continue to make stacks of the same value (either Board stacks or Hand Stacks). However, if a stack only consists of two cards, a player may change the value of the stack by dragging and dropping an Ace on to the stack. This will add 1 to the stack value. This is reffered to as an Ace Stack. For exmple, if a 5 and 2 are stacked as a 7 on the board and a player has an Ace and a 8 in their hand (the Ace can be on the board as well), the player can drag and drop the Ace on to the stack of 7 and make it a stack of 8. Cards of like values cannot be added up to make a stack. For example, two 4s cannot be stacked to make an 8. Face cards cannot be stacked.

Further Stack:

An Ace can also be used in a move called the Further Stack. A Further Stack is when the game allows a player to make a temporary stack that doesn't equal a value in the player's hand provided that an Ace can be played that will make that stack equal to a card in the player's hand before the end of their turn. For example, if there is a 2 and a 4 on the board and the player has a 7 in their hand and also has access to an Ace (either in their hand or on the board), the game will allow the player to stack the 2 on the 4 to make a 6 then the player must add the Ace onto the stack to change the value of the stack to 7 (an Ace Stack) in order to continue.

Scoring:

Players are given their scores at the end of each round. Players receive a point for every Ace they win, 3 points if they win 7 or more cards with a Spade suit, 3 points if they win the majority of the cards (27 or more), and a 3 point bonus if they win the 10 of Diamonds. So the most a player can win in one round is 13. If there is a tie on the majority of cards then the player with the 2 of Spades wins the tie. Once a player has 31 points or more and a higher score then their opponent the game is over.

Ratings:

Rating points are tallied at the end of each round but are not saved until the end of the game. One Rating point is achieved for each of the following actions:

  • Winning an Ace
  • Winning the Ten of Diamonds
  • For every 2 cards over the majority of spades that is won
  • For every 3 cards over the majority of cards that are won
  • For every Ace Stack that is made
  • For every card over 3 cards in a stack of 4 or more cards just won
  • For clearing the board after the board had 5 or more cards on it.

Why the name "Casino 33" ?

There is much speculation to why the name of this particular version of Casino is called "Casino 33". There is some folklore that blames the name on a highway in NJ (RT 33) where this incarnation of Casino is popular. In all actuality, this flash game was developed underground very close to RT 33, but this is not the reason for the name. The 33 actually has mathematical significance. Maybe you math lovers can figure out what the significance is and why. If you think you know, email me the answer at scott@scotiva.com and I will give you kudos here and post a copy of your email answer. Have Fun!